The Character Scene is the most basic, yet robust, Scene in Metaverse. When you create a new Experience, a Character Scene will automatically be added to the beginning of your Storyboard.
The character scene is composed of three parts:
- Character Dialogue (Text)
- Character Image (Image)
- Buttons (Input)
*NOTE: You do not have to use all three. For Example, you can display a Character without text or buttons should you choose to do so.
Add Dialogue: Click on the text box located at the top of the Scene and begin typing. The text will display inside of a white speech bubble by default. Alternatively, you can add a “/ “ before your text to change the speech bubble to a black box.
Characters are the subject of your Scene. They can be images, gifs, or 3D objects. To add a character to your Scene, click on the empty circle in the center of your scene. This will take you to the character library, where you can choose from thousands of characters or upload your own.
The ideal character image format is a 1000×1000 (.png) image.
Upload New Characters:
- Click on “+ Add a character” at the top right of the character menu.
- Name your character.
- For 2D images & GIFs, make sure that “2D image” is selected.
- Click on the box that says “Upload image” to upload an image or GIF.
- (Optional) Add tags to categorize your character in the Metaverse library.
- (Optional) Use the toggle at the bottom to allow other creators to find your image.
*NOTE: For 3D objects, select “3D object (advanced)” and follow the instructions provided. You must upload a structured ZIP file containing a Wavefront object and zero or more Collada scenes. Click here for more details.
Add Buttons: Click on the empty rectangle at the bottom of the Scene. Add as many buttons as you’d like.
Delete or Move Buttons: Right-click on the button and select “Delete” or one of the movement options.
Customize Buttons: Click on an empty space within the Scene. You can customize the look of your buttons under “Response Style” controls in the right-hand menu to change the button shapes, colors, and layout.
Additional Features of Character Scenes
AR vs Background Mode: Character Scenes can be viewed in either AR (Augmented Reality) mode or Background mode. AR mode will enable the camera on a users device to view the character in Augmented Reality (sitting on a table etc.) Background Mode does not use a device camera, and instead places an image behind the character as the background. You can choose AR or Background mode by selecting from the tab on the right-hand menu in the Storyboard.
AR + Frame: A camera frame is a static transparent image that will be displayed in front of an AR character. To create a frame:
- Click “Add a frame” to open up the frames menu.
- Click “+ Create a frame” at the top right to create a new frame.
- Click on any characters on the left to add them to the frame.
- Drag characters around, resize and rotate characters within the frame.
- When you are finished, click on the “Save” button at the bottom right to save your frame.
Background Mode: Selecting a background is similar to selecting a character. Click on the Scene and then click “Change Background” underneath. You can choose from hundreds of community backgrounds or upload your own. If you choose to upload your own, the ideal background image size is 750 x 1334 pixels.
Add Audio To A Scene:
- Click the “Add Sound” button underneath the Scene
- Choose from hundreds of community sounds or click “+ Add a sound”
- Record directly by clicking the microphone icon OR upload any (.mp3) file by clicking the arrow icon.
- Trim your audio by dragging each end of the sound wave.
- When you are finished, click the “Save” button at the bottom right to save your sound.
Add A Scene Timer:
- Click on an empty space within the Scene and expand the “Timer” option in the right-hand menu.
- Click the “Use Timer..” toggle to activate the timer for the Scene
- Make sure Timer Type is set to “Delay”
- Enter the duration of the timer (in seconds), and then select a transition for when the timer ends
- (Optional) Use the “Force user to wait” toggle to require a user to stay on the Scene until the timer expires